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    <title>Michal Shachman RSS www.celesteprize.com</title>
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      <title>FLUX No 02 Experiment 02</title>
      <description><a href="http://www.celesteprize.com/artwork/ido:139319/"><img src="http://www.celesteprize.com/indi/_pics/7/6/2012-48496-139319_17629_19698_t.jpg" width="400" height="225" alt="FLUX No 02 Experiment 02" title="FLUX No 02 Experiment 02" border="0" /></a>
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<b>Digital Graphics</b> - Abstract geometricalThird extended test series for FLUX, no.02, Experiment no.02: primary state emission with two sequential state transitions from featuring the motion control nodes, &quot;move towards goal&quot; and &quot;flow around surface&quot;. Simulated with an initial Segment particle shape and additonal programmed Sphere particle shape emission procedures. Frame range 1-2720, rendering process; Mental Ray, Default Scan-line, Main Colour pass. Made in Autodesk Softimage 2012 with the ICE Simulation Engine. Edited in AfterEffects. A Particle System simulated, 3D digital visualization by Michal Shachman, June 2012<br />
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This proposed exhibition, Proabsthetics, consists of three series of simulation experiments performed with the use of the technology of Particle System Simulation. These three series of experimental simulations will exhibit the use of a programmed, abstract aesthetic and constitute digital visual productions created as Abstract Animation. The intention for exhibiting the unique programmed aesthetic inherent in the computational logic of Particle System Simulation will be for the exploration of the impossibly real founded upon abstraction. It is commonplace that the technology of Particle System Simulation is predominantly used for the depiction of realistic, natural phenomena and complex visual effects in both the commercial and entertainment industries of advertising and movie film-making. However in this this series the integrity of the abstract aesthetic of this simulation method will be exhibited as a tool for creating digital artwork that proposes a process for visualizing the impossibly real. From here, this body of work is based on a set of Thematic Aesthetics chosen especially for the presentation of all the above proposed concepts. This set of Thematic Aesthetics includes the exhibition of; Volume, Light and Flux.<br />
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This FLUX series features an extensive experimentation of control. Along with control, this series exhibits attempts of strategy, synchronization and symmetry resembling the work of animator-artists from the 20th century such as John Whitney and Jordan Belson. However, what is also of interest in this series are the flaws that potentially arise within regiments of control. One aspect that is highlighted as a point of experimentation in this series is what is not possible in reality could happen within simulation. Moreover, perhaps in realist representation, these impossible flaws or indescrepencies are nominal and are at some cost avoided. However these indescrepencies are an inherent and indicative aspect within programmed aesthetics and should be welcomed. The possibility of the impossible is always paramount.<br />
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Colour in the Flux series is completely eliminated. Because flow and movement are the main features when considering flux, the series is produced in an alternating black and white process. Simple rendering procedures of specular and shadow will also be utilized in order to show the suggested depth of field inherent in a default 3D scene with in the Softimage 2012 program. <br />
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<small>Added 11 months ago</small>    
		  
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      <pubDate>Sun, 24 Jun 2012 10:29:41 +0200</pubDate>
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      <title>Proabsthetics Promo</title>
      <description><a href="http://www.celesteprize.com/artwork/ido:134659/"><img src="http://www.celesteprize.com/indi/_pics/0/1/2012-48496-134659_20175_19698_t.jpg" width="400" height="219" alt="Proabsthetics Promo" title="Proabsthetics Promo" border="0" /></a>
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<b>Digital Graphics</b> - Abstract geometricalhttp://proabsthetic-animation.blogspot.com/<br />
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https://vimeo.com/41803601<br />
<small>Added 11 months ago</small>    
		  
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      <pubDate>Sat, 02 Jun 2012 08:09:31 +0200</pubDate>
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      <title>YellowRay</title>
      <description><a href="http://www.celesteprize.com/artwork/ido:113162/"><img src="http://www.celesteprize.com/indi/_pics/1/8/2012-48496-113162_11816_19698_t.jpg" width="400" height="283" alt="YellowRay" title="YellowRay" border="0" /></a>
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<b>Painting</b> - Abstract geometrical<br />
<small>Added 1 year ago</small>    
		  
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      <link>http://www.celesteprize.com/artwork/ido:113162/</link>
      <pubDate>Wed, 04 Jan 2012 17:45:04 +0100</pubDate>
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      <title>Beginning</title>
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<b>Digital Graphics</b> - Portrait<br />
<small>Added 1 year ago</small>    
		  
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      <pubDate>Wed, 04 Jan 2012 17:35:44 +0100</pubDate>
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      <title>Philippe Ubu in a History of the Next Complaint Adventure</title>
      <description><a href="http://www.celesteprize.com/artwork/ido:111932/"><img src="http://www.celesteprize.com/indi/_pics/4/8/2011-48496-111932_14815_19698_t.jpg" width="400" height="225" alt="Philippe Ubu in a History of the Next Complaint Adventure" title="Philippe Ubu in a History of the Next Complaint Adventure" border="0" /></a>
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<b>Animation</b> - Fantasy / VisionaryBased on the original character of &quot;Ubu Roi&quot; created by 19th century playwright, Alfred Jarry, this animated film piece features an invented version of Ubu Rois cowardly 2nd cousin, Philippe Ubu. Going along with the tradition of reappropriating this imagined character that has been explored by many artists through the fields of Animation, Film and Theatre, in this world, Philippe Ubu is an example of the modern Everyman. He experiences the boredom of his modern working life and during his everyday routine he evades the responsibilities of his job until the veil of his reality is lifted. Philippe Ubus mind eventually goes astray and through this adventure the absurdities of his life are revealed. <br />
<small>Added 1 year ago</small>    
		  
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      <link>http://www.celesteprize.com/artwork/ido:111932/</link>
      <pubDate>Tue, 20 Dec 2011 23:23:08 +0100</pubDate>
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      <title>Michal Shachman Show Reel</title>
      <description><a href="http://www.celesteprize.com/artwork/ido:103425/"><img src="http://www.celesteprize.com/indi/_pics/8/3/2011-48496-103425_6835_19698_t.jpg" width="400" height="225" alt="Michal Shachman Show Reel" title="Michal Shachman Show Reel" border="0" /></a>
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<b>Animation</b> - Abstract informala selection<br />
<small>Added 1 year ago</small>    
		  
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      <pubDate>Sat, 22 Oct 2011 20:59:32 +0200</pubDate>
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      <title>Portrait of an Alter Ego</title>
      <description><a href="http://www.celesteprize.com/artwork/ido:100850/"><img src="http://www.celesteprize.com/indi/_pics/3/0/2011-48496-100850_33029_19698_t.jpg" width="400" height="225" alt="Portrait of an Alter Ego" title="Portrait of an Alter Ego" border="0" /></a>
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<b>Digital Graphics</b> - PortraitThe latest rendering of my alter ego I have been constructing over the past few years - finally realized in a digital 3D form.<br />
<small>Added 1 year ago</small>    
		  
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      <link>http://www.celesteprize.com/artwork/ido:100850/</link>
      <pubDate>Mon, 03 Oct 2011 12:19:06 +0200</pubDate>
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      <title>Flash of Saturation</title>
      <description><a href="http://www.celesteprize.com/artwork/ido:93275/"><img src="http://www.celesteprize.com/indi/_pics/7/6/2011-48496-93275_17682_19698_t.jpg" width="400" height="225" alt="Flash of Saturation" title="Flash of Saturation" border="0" /></a>
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<b>Video</b> - Abstract informalCeleste Prize 2011<br />
Constructed and abstracted aesthetics of saturation and flashing lights are explored in this animated film piece through the interaction between a subject and his own environment.<br />
<small>Added 1 year ago</small>    
		  
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      <link>http://www.celesteprize.com/artwork/ido:93275/</link>
      <pubDate>Sat, 06 Aug 2011 00:36:12 +0200</pubDate>
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