Sapevo che c'era qualcosa di brutto là dentro...

Audio-visual installation (3 photos early '900-era, 3 antique frames, 1 LED screen, 1 video projector, audio-video control card)

This novel takes inspiration from a real-life story, set inside of the Belvoir Castle rooms, between the 19th and early 20th centuries and narrated by Catherine Bailey on her book The Secret Rooms.
It is the story of John, the ninth duke of the Rutland family-line, a boy raised in an environment equally luxurious and oppressing, which negatively impacted his upbringing, leading him to mental disorder.
Where did his mental disorder generate from?
Did it generate from the mysterious and premature death of his brother Haddon and from John's alleged participation in it?
Did it generate from the dark and unspeakable events concealed behind the history of the Rutland dynasty?
Could it have generated from being forced to reside inside of a gilded but claustrophobic cage?
Or was it maybe his regret at not having spent his life in search for a truth too inconvenient to be revealed?
The project, starting from the foundation of Catherine Bailey's novel, tries to build an hybrid screenplay, based on elements of John's story exported inside of a set contaminated by cinema and photographic art. This set includes the reproduction of the halls and rooms of Belvoir Castle.
The first chapter (photo 1) is devoted to the reconstruction of the architectures of the castle. In the second and third chapter (photo 2 and 3) John's final days in the castle are purely narrated in interpretative form. The scenes show an oppressive and alienating atmosphere.
In the first photo, part of the original picture and passepartout are inserted, opening an inside look on the interiors of the residence, unraveling the mysteries and inaccessible sites of John's existence. In the second and third photo, taking advantage of the clear mistakes in production, development and printing phases, the scenes have been edited so to utilize the overexposed frames as a cinema projection surface, creating a set so unlikely that it probably never existed.

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