UV Islands I, II, & III (Hips, Torso, Chest)
In this work I explore the process of uploading and re-assembling my physical body in cyberspace. High resolution scans of my body are composited and stitched together using software to create a detailed simulated topological landscape representing a re-constructed virtual identity. This work aims to investigate the ephemerality of representation, the body as a virtually defined boundary, and identity as a virtual/social construction. The production of the work, and the material used in its production, also explore the commodified underpinnings of virtual identity construction within a capitalist structure.